Ios Swift Game Development Cookbook: Simple Solutions for Game Development Problems (en Inglés)

Manning, Jon ; Buttfield-Addison, Paris · O'Reilly Media

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Ready to create amazing games for iOS? With Apple's Swift programming language, it's never been easier. This updated cookbook provides detailed recipes for managing a wide range of common iOS game-development issues, ranging from architecture design to graphics to performance--all revised for the latest version of Swift.You get simple, direct solutions to common problems found in iOS game programming. Need to figure out how to give objects physical motion, or want a refresher on gaming-related math problems? This book provides sample projects and straightforward answers. All you need to get started is some familiarity with iOS development and Swift.Lay out your game's structure and organize its contentsBuild your interface and customize menus with UIKitDesign your game to detect and respond to user inputWork with sound effects, music, and speech synthesisStore and access data for later use with iCloudCreate and animate 2D graphics with SpriteKitSimulate physics to make game movements feel realisticCreate and render 3D scenes with SceneKitTest users by designing an AI system that thinks aheadAdd game controllers, external displays, and augmented reality

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